This web build demos a couple different interactive post processing effects that I created using the Unity URP. Throw on a pair of red and blue 3D glasses and try it out! You can also check out my code in this repository . 

While I used a method where I created a regular Scriptable Renderer Feature and wrote my own pass that applies a post-processing material to the camera output, this is no longer necessary. Unity now offers Full Screen Pass Renderer Feature that does the same thing with less code. 

Comments

Log in with itch.io to leave a comment.

Hey, do you do contract work?  I have an anaglyph shader I need to upgrade to urp.  dpwoods2021@gmail.com